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NPC Generator

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Advanced [show]


Kairon Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of pickaxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Greedy. Bonds: Job, Rich, Attractive. Occupation: Sage

Voice: Whispers

Attributes [hide]

Kairon Tranquil, Male Tiefling Paladin 12
Medium (6'4") Tiefling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 105 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 17 (+3)17 (+3)
Skills Athletics +3, Deception +7
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 100 pp. Canary diamond (7000 gp). Violet garnet (1400 gp). Chalcedony (60 gp). Jet (120 gp). Star ruby (1000 gp).


Social Check DCs


Ar-Gul Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear tan clothing when he does not wear armor. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Ar-Gul studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Gifted. Flaws: Ugly, Shy, Addict. Bonds: Immigrant. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Ar-Gul Altham, Male Half-Orc Monk 4
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair is smooth and relatively long. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: He was raised in a desert tribe. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to get a good night's sleep

Ideals: Opinionated. Flaws: Ugly, Insomniac, Disease. Bonds: Nature. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Robert Pickering, Male Human Wizard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Karash Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. He sports a long golden beard, and similarly colored long hair. His eyes, though not visible through his cowl, are brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: Karash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Fighting, Optimist, Gifted. Flaws: Insomniac. Bonds: Poor, Criminal record. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Karash Merton, Male Half-Orc Bard 4
Medium (6'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs

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