Nuraval Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He has a dull look in his green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Nuraval does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. When Nuraval reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Sensitive, Depressed. Bonds: Attractive, Military. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 85 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Terran
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 1400 gp. Fire opal (500 gp). Hematite (8 gp). Jade (140 gp). Red garnet (140 gp). Moonstone (60 gp). Eye agate (8 gp). Star rose quartz (60 gp). Blue quartz (8 gp).
Odo Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His amber eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Rich. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. Jasper (60 gp). Black pearl (700 gp).
Tod Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and his gloved hand is found clutching a club. He has done his best to style his blonde hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Flaws: Shy. Bonds: Attractive, Religious, Mentor, Immigrant. Occupation: Sculptor
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Draconic, Gnoll, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 6000 sp.
Bork Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'7", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright silver hair and a scraggly beard. His eyes are green and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born on a small isolated farm. Bork liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To share knowledge with the world; and he has a crush on the local junk dealer
Ideals: Logical. Flaws: Depressed. Bonds: Has a crush, Adventurer, Nature. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Terran
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +7
Possessions: 150 gp. 4 Tanglefoot bags.
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