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NPC Generator

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Nutae Firahel, Male Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He keeps his silver hair in a pixie cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Nutae is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Nutae took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Extrovert, Gifted, Logical. Flaws: Selfish. Bonds: Attractive. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Nutae Firahel, Male Elf Barbarian 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 80 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Athletics +4, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Infernal, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +6

Possessions: 3000 gp. Chalcedony (70 gp). Jasper (70 gp). Chrysoberyl (100 gp). Black pearl (500 gp). Emerald (400 gp). Eye agate (9 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Tricking In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'8" and dresses like a well dressed Merchant does. His left hand appears badly burned and disfigured. He wears his orange fur down. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tricking took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He now mingles about in high society.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Impulsive. Bonds: Job, Nature, Rich. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tricking In the Storm, Male Tabaxi Ranger 5
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Taklinn Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is still thick. He has green eyes and a grey hat with a green feather.

Personality: Calm and collected, he is a well trained Butcher. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Taklinn grew up listening to his father's many stories. In his 17th year, his parents were killed by a giants raid, leaving Taklinn alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud.

Flaws: Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Taklinn Gorunn, Male Dwarf Adept 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. Black velvet mask with numerous citrines (50 gp).


Social Check DCs


Bundrigo Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His white hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Bundrigo was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Bonds: Immigrant, Attractive, Military, Slave. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Bundrigo Reedfellow, Male Halfling Paladin 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Gold dragon comb with red garnet eye (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Sapphire pendant on gold chain (800 gp). Black velvet mask with numerous citrines (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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