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NPC Generator

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Advanced [show]


Gunter Rutland, Male Human [Permalink]

Personal [hide]

Description: This man wears black leather gloves, a black jacket, and tight pants. He is muscular with a powerful set of arms. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of southern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Rutland, Male Human Warlock 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 10 pp.


Social Check DCs


Thervan Floshem, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Barkeep uniform. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business.

Flaws: Terse, Insomniac. Bonds: Job, Attractive, Nature. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Thervan Floshem, Male Elf Rogue 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 16 (+3)11 (+0)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Enialis Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. His white hair is still thick. His gray eyes peer out from beneath his small violet hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: When he was but 7 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. Recently he has begun working with bootleggers and crooks.

Motivation: Wants his loneliness to end; and he has decided he is irredeemable

Flaws: Antagonistic, Racist. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Enialis Staurheim, Male Half-Elf Fighter 4
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Hematite (8 gp). Jasper (30 gp). Star ruby (1200 gp). Freshwater pearl (8 gp).


Social Check DCs


Hupe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a red handlebar mustache and slicked back red hair. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Hunter. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He then took over the family business and is one of the better Hunter for hire.

Motivation: He is unsatisfied with his job.

Flaws: Impulsive. Bonds: Job, Mentor, Immigrant. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Hupe Whispermouse, Male Halfling Commoner 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills History +3
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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