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NPC Generator

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Advanced [show]


Windy Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. He wears a colorful flower in his black fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Windy was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Professionalism. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Windy Wind, Male Tabaxi Aristocrat 4
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hobart Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his axe. He has a slight overbite and is overall scrawny. His long brown hair reaches down to his waist. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Halfling people; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive, Racist. Bonds: Military. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Hobart Leagallow, Male Halfling Barbarian 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Marbas Flair, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. His brown hair is knotted and matted. His eyes are likewise black. His teeth are white and perfect.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Marbas was born with his father's beautiful face. Marbas was born on a far eastern desert where he grew up under the tutelage of his father, an expert Roofer. He then took over the family business and is one of the better Roofer for hire.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Marbas Flair, Male Tiefling Ranger 3
Medium (6'0") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Violet garnet (500 gp). Violet garnet (500 gp). Freshwater pearl (14 gp).


Social Check DCs


Anverth Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His head has been shaved. His eyes are likewise hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Family. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Anverth Nucklestamp, Male Gnome Rogue 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp.


Social Check DCs

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