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Advanced [show]


Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He has styled his cinnamon fur well, parting it to the right. His yellow eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Dynamic was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Dynamic was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Poor, Immigrant, Religious, Military. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Cleric 9
Medium (5'1") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 15 (+2)18 (+4)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is lengthy and is close to two feet long. His half smiles and brown eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Uraim embodies much of what other species detest in the Dwarves. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He wants to meet his childhood hero; and to settle down with his crush

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Uraim Battlehammer, Male Dwarf Expert 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 16 (+3)7 (-2)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Right-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Interpreter. His fur is brown and very short. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.

History: Born in the east to a Interpreter, Right-Handed learned a great deal about his mother's area of expertise. Through the years after Right-Handed was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Right-Handed's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Right-Handed Of Spirit, Male Tabaxi Sorcerer 6
Medium (6'5") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 300 gp.


Social Check DCs


Aramil Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man usually wears his black robe and has his glaive always slung over his shoulder. His clothes are grease stained in places. His hair is short and white. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Aramil hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with finding treasure.

History: Born to a Doctor, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Aramil Nobles, Male Half-Elf Warrior 7
Medium (5'10") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Deep green spinel (40 gp). Smoky quartz (20 gp). Red-brown spinel (40 gp).


Social Check DCs

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