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NPC Generator

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Advanced [show]


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'3" and typically wears brown cloth garments or leather armor. His right hand appears badly burned and disfigured. His red fur is smooth and relatively long. His yellow eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Emerald was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Philantrophist, Logical, Persistence. Flaws: Antagonistic. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Emerald In the Wind, Male Tabaxi Adept 12
Medium (5'3") Tabaxi, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 68 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +7, Nature +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. Obsidian (5 gp). Carnelian (20 gp). Brown-green garnet (80 gp). White pearl (80 gp). Blue quartz (5 gp). Red spinel (80 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Tatum, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Justice, Pacifist. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Gomory Tatum, Male Human Commoner 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mehen Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts, and he perpetually has his longbow ready. His crest is short and bronze. His fierce gold eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A powerful slaver made him what he is. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Mehen's homeland. Mehen decided to take the middle way and become a bodyguard. After a long history of fighting, Mehen and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Mentor, Immigrant. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Mehen Delmirev, Male Dragonborn Druid 6
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 700 gp. Violet garnet (200 gp). Violet garnet (200 gp). Chalcedony (20 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered black stockings. He has a moderate pudge and is not very fit. His white hair is unkempt and raggedy. His eyes are hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Selfish, Racist. Bonds: Poor, Criminal record. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Henry Eathalena, Male Half-Elf Warrior 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 17 (+3)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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