Leaf Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He keeps his yellow fur in a flapper bob. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. Some 3 years later his spouse died after the birth of his son. Heartbroken, Leaf never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Military. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Banded mail.
Thamior Berevan, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. His brown hair is slicked back into a classic pompadour. This amber eyed easterner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.
History: Thamior was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love.
Ideals: Persistence. Flaws: Terse. Bonds: Attractive, In love, Military. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 11000 cp. 1 Masterwork Common Melee.
Dynamic Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a white scarf. He keeps his red fur in a pixie cut. His thin eyebrows rest above his beady blue eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a small toy that he constantly fidgets with.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Enemies, Has a crush. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 180 pp. Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver comb with moonstones (900 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.
Eiravel Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears a broad hat to cover his moderate length black hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A powerful brothel owner made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic. Flaws: Sensitive. Bonds: Attractive, Mentor, Criminal record. Occupation: Stableman
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 35000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

