Fonkin Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Tanner uniform. His hair is cut close to his head. His amber unseeing eyes seem to look past you.
Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.
History: Born in the west to a Tanner, Fonkin learned a great deal about his mother's area of expertise. His childhood dream was to be a Barrister, but he was a colossal failure. He became a Tanner soon after.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he's repulsed by the pc
Flaws: Disease, Antagonistic, Insomniac. Bonds: Job, Attractive. Occupation: Tanner
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Hematite (16 gp). Sardonyx (70 gp). Red-brown spinel (120 gp). 1 Minor magic item.
Dûgza Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a violet and white handkerchief worn on his left side. His white hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Ploughman for hire.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a ploughman and was forced into it by his family
Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Military, Job, Family. Occupation: Ploughman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 7000 sp. A roughly beaten golden orb (70 gp). Fire opal pendant on a fine gold chain (2300 gp). Old masterpiece painting (2300 gp).
Pog Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His hair is black, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.
History: Pog was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Pog abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and he's looking for his big break
Ideals: Disciplined. Bonds: Poor, Attractive, Religious, Adventurer, Family. Occupation: Bricklayer
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 8)
Armor Class 14
Hit Points 44 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 8000 sp. Eye agate (11 gp). Sard (70 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large auburn tufts of hair around his ears. He has violet eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Dain was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 3 years.
Motivation: Meet up once more with his childhood friend.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
