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NPC Generator

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Lvl.
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Seed

Advanced [show]


Veit Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is silver and curly. His eyes are a pleasant blue.

Personality: He is extraordinarily eccentric. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Gardener, Veit learned a great deal about his mother's area of expertise. Veit was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Veit Daerdahk, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp.


Social Check DCs


Jocelyn Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy brown suit. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Jocelyn was born in the north. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He has worked as a Mason like his father before him.

Motivation: He's attracted to the PC; and he has a crush on the local tailor

Ideals: Persistence, Fighting. Bonds: Attractive, Immigrant, Has a crush, Job. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Jocelyn Windsor, Male Human Monk 10
Medium (5'10") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Insight +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1900 gp. Cloth of gold vestments (110 gp). Gold and topaz bottle stopper cork (1700 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Jeweled gold crown (4000 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Tewksbury, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His black hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Slave, Military, Criminal record. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Trym Tewksbury, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp. 4 Acid flasks.


Social Check DCs


Alberich Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his pickaxe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His white hair is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: Alberich was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was granted druidic powers by his dying brother.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Alberich Silverstone, Male Dwarf Expert 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp.


Social Check DCs

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