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NPC Generator

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Advanced [show]


Jabbie Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a grey coat. His red hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Jabbie was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jabbie decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Insane, Disease. Bonds: Criminal record, Rich. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Jabbie Oomtrowl, Male Gnome Wizard 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp.


Social Check DCs


Dagger Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is typically in his Blacksmith uniform. He is muscular with a powerful set of arms. His lavender fur is thinning but still full. His amber eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Blacksmith. He never wears the same outfit twice, unless he absolutely has to.

History: Dagger was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and regain custody of his daughter

Ideals: Artistic. Bonds: Job, Attractive, Family, Adventurer. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dagger Of Claws, Male Tabaxi Expert 7
Medium (6'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +5, History +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 400 gp. Brown-green garnet (130 gp). Alexandrite (400 gp). Banded agate (12 gp). Violet garnet (400 gp).


Social Check DCs


Lamlis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Merchant uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: Born to a Blacksmith, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He then took over the family business and is one of the better Merchant for hire.

Motivation: Further expansion of business; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Lamlis Rothenel, Male Elf Warrior 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lamlis Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a pastel and violet robe with the hood down. His hair is cut close to his head. His blue eyes peer out from beneath his wide-brimmed pastel hat.

Personality: Lamlis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Lamlis was born on a far western island where he grew up under the tutelage of his mother, an expert Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Lamlis Ray, Male Half-Elf Monk 15
Medium (4'10") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 73 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Medicine +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 4000 gp. Rich purple corundum (800 gp). Jacinth (5000 gp). 1 Medium magic item.


Social Check DCs

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