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NPC Generator

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Advanced [show]


Mantus Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is physically well-built. His silver hair is lengthy and is close to two feet long. His eyes are silver and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Mantus was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He became a Masseuse soon after.

Motivation: Many dire rats want him driven away; and to settle down with his crush

Flaws: Mundane. Bonds: Enemies, Family, Job, Has a crush. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Mantus Grace, Male Tiefling Bard 2
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1100 sp. Golden yellow topaz (600 gp).


Social Check DCs


Vanuath Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'7" and wears a faded coat and loose pants complete with broad hat. His left hand appears badly burned and disfigured. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He can speak with the recently deceased. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Logical. Flaws: PTSD. Bonds: Military. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Vanuath Fasharash, Male Elf Monk 11
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Mreksh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His scarlet crest has been sun bleached extensively. His gold unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His job bores him to no end. He has decided to make it more interesting.

History: He is the product a well kept family trust fund and as such has never really known need. Mreksh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mreksh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Mreksh Lhamboldennish, Male Dragonborn Monk 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1800 gp. White opal (600 gp). Pink pearl (140 gp). Moonstone (50 gp). Alexandrite (600 gp). Red garnet (140 gp). Citrine (50 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Apothecary does. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Sweet grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Map Maker again.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Sweet Thunder, Male Tabaxi Warlock 3
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 900 sp.


Social Check DCs

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