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NPC Generator

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Advanced [show]


Damien TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many white ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has chestnut hair. His face is scarred and worn.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: He was born in the north. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Enemies, Immigrant. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Damien TellPenny, Male Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Sard (20 gp). Malachite (6 gp).


Social Check DCs


Damakos Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is blue and curly. His eyes are likewise white. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Damakos Ambition, Male Tiefling Druid 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 18 (+4)18 (+4)
Skills Acrobatics +5, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 200 gp. Chrysoprase (20 gp). Carnelian (20 gp). Obsidian (7 gp). Emerald (700 gp). Red garnet (40 gp). Red-brown spinel (40 gp). 1 Minor magic item.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a very tight haircut. His eyes are violet and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Religious. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Balimaar Sherwood, Male Human Cleric 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp. Cloth of gold vestments (110 gp).


Social Check DCs


Duergath Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Farmer does. His hair is auburn, silky, and of moderate length. This hazel eyed westerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He became a Farmer soon after.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Disease. Bonds: Job, Attractive, In love. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Duergath Goldfinder, Male Dwarf Monk 10
Medium (3'11") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 68 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills History +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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