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NPC Generator

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Advanced [show]


Frug Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. Frug was born on a far eastern island where he grew up under the tutelage of his mother, an expert Adventurer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is content

Flaws: Hedonist, Mundane. Bonds: Rich, Immigrant, Religious. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Frug Nackle, Male Gnome Adept 9
Small (3'7") Gnome, Neutral Good (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills History +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 3000 sp. Pink pearl (60 gp). Citrine (20 gp). Sardonyx (20 gp). Freshwater pearl (11 gp). Brown-green garnet (60 gp). Hematite (11 gp). Golden pearl (60 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs


Thomas Anderton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. His hair is silver and very short. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Banker business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he is a bit of a kleptomaniac

Flaws: Mundane, Addict. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Thomas Anderton, Male Human Adept 9
Medium (5'8") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 8 (-1)17 (+3)
Skills Arcana +3, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. Smoky quartz (80 gp). Golden pearl (120 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.


Social Check DCs


Ahrim Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. He wears a colorful flower in his brown hair. He has a dull look in his red eyes.

Personality: Overbrimming with self-confidence, Ahrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Ahrim Serenity, Male Tiefling Paladin 7
Medium (5'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 11000 sp. Obsidian (11 gp). Alexandrite (1300 gp).


Social Check DCs


Uthûg Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his blue robe. His skin is fair and his fingers are delicate and long. His head has been shaved. His eyes are a pleasant blue.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Uthûg is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to unite with his sister

Flaws: Ugly, Disease, Insane. Bonds: Enemies, Family. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Uthûg Dayton, Male Half-Orc Barbarian 4
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)7 (-2) 14 (+2)10 (+0)
Skills History +0, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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