Gilthur Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He sports a flattop hair cut. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He is afraid of men and trembles around them
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Gilthur was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gilthur's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Family. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp.
Pijjirik Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no crest. His eyes, though not visible through his cowl, are red.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Religious, Military, Mentor. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 25000 sp.
Glim Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and wears a blue vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long brown hair kept up in a rat tail. His eyes are gray.
Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.
History: He was raised in a forest tribe. He made a point of taking high paying jobs and getting most of it up front. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Flaws: Ugly. Bonds: Job, Adventurer, Nature, Criminal record. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 330 gp.
Abad Wary, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Ruler does, and sports empty pouches on his belt. His black hair is braided into rings. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Abad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Abad. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and to be a jeweler again
Ideals: Joker. Flaws: Ugly. Bonds: Job, Criminal record, Rich. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 73 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 800 gp. Violet garnet (900 gp). Lapis lazuli (6 gp).
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