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NPC Generator

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Advanced [show]


Adran Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. He has blue eyes and a white hat with a green feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Adran was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: To clean up the streets; and he wants to get laid

Bonds: Poor, Guardian, Has a crush, Adventurer, Attractive. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Adran Ariessus, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 80 pp. A roughly beaten golden orb (110 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a red handlebar mustache and slicked back red hair. His eyes are gray and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Orsik and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Orsik Bigtoe, Male Dwarf Aristocrat 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 82 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6

Possessions: Eye agate (13 gp). Smoky quartz (60 gp). Peridot (60 gp).


Social Check DCs


Emerald On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue broad hat and blue clothes. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His lavender fur, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Military, Mentor. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Emerald On the Water, Male Tabaxi Druid 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Arcana +7, History +7
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 2300 gp.


Social Check DCs


Sapply Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts, and sports empty pouches on his belt. His red hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. Sapply was born on a far eastern island where he grew up under the tutelage of his mother, an expert Junk Dealer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Depressed, Insomniac. Bonds: Rich, Immigrant. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Sapply Humplebumple, Male Gnome Commoner 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs

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