Nirgel Knack, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nirgel is combative with any and all who dare try his patience in the slightest.
History: The child of southern immigrants he idolized his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter
Ideals: Justice, Fighting. Bonds: Guardian, Immigrant, Family. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 2500 sp.
Nalral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is lengthy. He has hazel eyes.
Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.
History: Sold as a small child to a slaver, Nalral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic. Flaws: Hedonist, Selfish. Bonds: Rich, Mentor. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 6000 sp. Hematite (15 gp). Hematite (15 gp). Amethyst (70 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Veit Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his monstrous two handed axe ready. He has moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Veit was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Insomniac, Insane. Bonds: Attractive. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 100 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
Possessions: 1000 gp. Peridot (80 gp). Alexandrite (800 gp). Hematite (5 gp). Violet garnet (800 gp). Blue sapphire (1500 gp). Star rose quartz (80 gp). Deep blue spinel (800 gp). Violet garnet (800 gp). Jasper (80 gp). Moss agate (5 gp).
Randal Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a pastel suit, tan shirt, and white tie, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Mason
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. White pearl (90 gp). Golden yellow topaz (1600 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!