Thoradin Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Gifted from a young age, Thoradin studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly, Mundane. Occupation: Brewer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 60 pp. Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Az-Adar Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He keeps his long golden hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Crown-heir business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Passionate. Flaws: Addict. Bonds: Job, Rich, Adventurer. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 54 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 18 (+4) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +6
Possessions: 300 gp. Zircon (80 gp). Malachite (5 gp). Peridot (80 gp). Rock crystal (80 gp).
Solomon Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His hair is red, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Half-Elves. He is a great chef.
History: Solomon lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 92 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Ignan, Gnoll, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Leaf Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has wavy brown fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.
History: Leaf was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and a deep hatred of giants
Ideals: Persistence, Artistic, Gifted. Bonds: Nature, Enemies. Occupation: Guard
Voice: Low range voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 59 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Fiery yellow corundum (1400 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). Eye agate (16 gp). Zircon (20 gp). Alexandrite (800 gp). Black opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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