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NPC Generator

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Seed

Advanced [show]


Nirgel Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large black jacket. He sports a flattop hair cut. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Selfish, PTSD, Insane. Bonds: Rich, Criminal record. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Nirgel Doom, Male Tiefling Adept 8
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)18 (+4) 19 (+4)10 (+0)
Skills Animal Handling +7, Performance +3
Senses Passive Perception 14
Languages Common, Ignan, Aquan, Gnoll, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 30 pp.


Social Check DCs


Zepar Belief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and brown. His eyes are a pleasant black.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a brothel owner, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Poor, Mentor. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Zepar Belief, Male Tiefling Warrior 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Flask Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a hunchback. He wears a top hat to cover his moderate length brown fur. His eyes are hazel and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Flask Shoe, Male Tabaxi Paladin 7
Medium (5'8") Tabaxi, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 40 pp. Black star sapphire (900 gp).


Social Check DCs


Sindri Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His chestnut hair is greasy and uncared for. His eyes are amber and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He became a Ploughman soon after.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Flaws: Ugly, Insomniac. Bonds: Job, Adventurer, Mentor. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Sindri Scheppen, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 sp. Aquamarine (1000 gp). Red garnet (40 gp).


Social Check DCs

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