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NPC Generator

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Advanced [show]


Gilbert Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a worn and beaten armor. His white hair is still thick. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Criminal record, Family. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Gilbert Siannodel, Male Half-Elf Commoner 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Masterwork manacles. 1 Masterwork manacles. 1 Hourglass. 1 Spyglass.


Social Check DCs


Arnold Payton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and to pay off his debts

Ideals: Professionalism, Persistence. Flaws: Shy. Bonds: Attractive, Military. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Arnold Payton, Male Human Warlock 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 400 sp. Brass mug with jade inlays (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gorbundus Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly bastard swords and tridents. His brass crest is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Gorbundus has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Money/treasure.

Flaws: Shy, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Gorbundus Pfaphnyrennish, Male Dragonborn Expert 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 10 (+0)17 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 100000 cp. Deep green spinel (80 gp). Violet garnet (200 gp). Black star sapphire (600 gp). Fiery yellow corundum (600 gp). Blue star sapphire (600 gp). Violet garnet (200 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His red hair is cut jaggedly and amateurishly. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Morkral was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morkral Durthane, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp.


Social Check DCs

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