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NPC Generator

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Advanced [show]


Rurik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan costume with the symbols of the sun god on his torso. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Rurik hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rurik took refuge in the large cave and found the beat up kukri and armor he uses now. He was granted necromantic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Optimist, Gifted. Bonds: Enemies, Nature. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Rurik Ungart, Male Dwarf Ranger 3
Medium (3'11") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Red spinel (70 gp). Sardonyx (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black cloak and cross-gartered brown stockings. He wears his chestnut hair up in a very large beehive style do. He is baby faced.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: Born to a Bookbinder, his mother struggled to pay the bills. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Raymond Tiltathana, Male Half-Elf Aristocrat 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Fallond Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His long white hair reaches down to his waist. His eyes are green and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying brother.

Motivation: Money/treasure.

Ideals: Fighting, Joker, Gifted. Bonds: Immigrant, Rich. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Fallond Orcfoe, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)17 (+3) 16 (+3)11 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 90 pp. 4 Holy water.


Social Check DCs


Zedaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are red.

Personality: While he acts the brute, he is far gentler than he would appear. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Zedaar grew up listening to his father's many stories. He found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zedaar Raghthroknaar, Male Dragonborn Aristocrat 7
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 70000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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