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NPC Generator

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Mreksh Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright black suits and hats and is in decent physical shape. His scarlet crest is heavily combed to the left. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a font of random trivia from the lore and stories he has discovered

History: Mreksh was raised in a hard working conservative environment. He found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Optimist, Logical, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Mreksh Wivvyrholdalphiax, Male Dragonborn Adept 8
Medium (6'3") Dragonborn, Neutral Good (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 140 pp.


Social Check DCs


Jebeddo Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. A true patriot, Jebeddo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast desert. His father was a soldier and died while he was still young. Jebeddo was left his father's suit of armor and trained in its use and care. During his travels, Jebeddo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jebeddo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Jebeddo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is not mentally stable, and does not behave rationally; and to protect his home

Flaws: Insane. Bonds: Guardian, Military, Nature. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Jebeddo Boondiggles, Male Gnome Monk 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)19 (+4) 11 (+0)12 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Giant, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 32000 sp. Rhodochrosite (5 gp). 1 Minor magic item.


Social Check DCs


Flogg Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely brown suit with white socks and a vest with buckled shoes. He is an epitome of beauty. His hair is white, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.

Personality: Flogg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: Flogg was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has drifted from career to career and currently works as a Navigator.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Persistence. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Flogg Gresham, Male Half-Orc Commoner 5
Medium (6'5") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 18 (+4)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Robert Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his golden hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Robert Sherwood, Male Human Rogue 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. Banded agate (13 gp).


Social Check DCs

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