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NPC Generator

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Advanced [show]


Mormo Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His hair is blue and curly. He has several tiny topaz earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. Mormo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Fisher.

Motivation: Money/treasure.

Ideals: Passionate, Gifted. Bonds: Rich, Nature, Job. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Mormo Clandestine, Male Tiefling Monk 2
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Flame Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His gray fur is drawn into a tight pony tail with a rose scrunchie. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Flame was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Artistic, Fighting. Bonds: Attractive, Poor, Adventurer. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Flame Running, Male Tabaxi Commoner 4
Medium (5'3") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Patrin Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear white pants and tee shirts. He has no crest. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Patrin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and revenge

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Patrin Ophinshtalajiir, Male Dragonborn Paladin 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 84 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely green suit with red socks and a vest with buckled shoes, and a wedding ring on his left hand. His white crest is thinning but still full. His gold eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south to a Marshal, Kiirith learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Painter again; and further expansion of business

Flaws: Shy, Impulsive. Bonds: In love, Job, Rich. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Kiirith Pfaphnyrennish, Male Dragonborn Wizard 11
Medium (6'8") Dragonborn, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 17 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)8 (-1) 13 (+1)15 (+2)
Skills Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2500 gp. Gold and topaz bottle stopper cork (300 gp). Cloth of gold vestments (60 gp).


Social Check DCs

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