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NPC Generator

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Advanced [show]


Fargrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey tunic with red highlights, and long green pants that bunch up around his shoes. He wears his red hair up in a very large beehive style do. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: A rival would like him out of the picture; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Nature, Family, Criminal record. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Fargrim Caebrek, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 600 sp.


Social Check DCs


Pirithin Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His white hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Halfling conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Halfling people; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy, Racist. Bonds: Religious. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Pirithin Quickstep, Male Halfling Rogue 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 12 (+1)18 (+4)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Nicor Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a simple green robe with tan stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His silver hair is greasy and uncared for. His red eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Adventurer, Criminal record. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Nicor Dread, Male Tiefling Sorcerer 6
Medium (6'6") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Medicine +2
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp. Black pearl (700 gp). Smoky quartz (30 gp). Black pearl (700 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Allerton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a green armored body suit, with a simple black line shooting up and back down. He has a hunchback. His blonde hair has been sun bleached extensively. His eyes are green and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Percival Allerton, Male Human Aristocrat 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)18 (+4) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. 5 Acid flasks.


Social Check DCs

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