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Thorin Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized amber on his right hand. His long black hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Attractive, Family. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Thorin Trueblood, Male Dwarf Ranger 9
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Halfling, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1500 gp. Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (1000 gp).


Social Check DCs


Cloak Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. He keeps his long lavender fur kept up in a rat tail. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Adventurer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Junk Dealer again; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Slave. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Cloak Treat, Male Tabaxi Paladin 18
Medium (6'2") Tabaxi, True Neutral (CR 18)
Armor Class 13
Hit Points 136 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Insight +5, Religion +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 600 pp. An abacus with copper, silver and gold markers (120 gp). Jeweled anklet (1000 gp). Black velvet mask with numerous citrines (120 gp). Solid gold idol (1100 gp). Silver comb with moonstones (600 gp). Black velvet mask with numerous citrines (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A roughly beaten golden orb (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver ewer (50 gp). Old masterpiece painting (1200 gp). Gold and topaz bottle stopper cork (900 gp). 1 Medium magic item.


Social Check DCs


Delg Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His amber eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: His mother raised him in a mountain cabin. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Immigrant, Nature, Enemies, Job, Family. Occupation: Gardener

Voice: German accent

Attributes [hide]

Delg Hammerstone, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)18 (+4) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Undercommon, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Zepar Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a slight overbite and is overall scrawny. His purple hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Zepar was left his father's suit of armor and trained in its use and care. He struck the Marshal job and began his own company from there.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Job, Has a crush. Occupation: Marshal

Voice: American accent

Attributes [hide]

Zepar Justice, Male Tiefling Warrior 7
Medium (5'11") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: Jasper (30 gp). Violet garnet (900 gp). Moss agate (14 gp).


Social Check DCs

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