Ildrex Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long green crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Slave, Enemies. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Auran, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 500 gp. Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
Sun Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, white shirt, and tan tie. His lavender fur is smooth and relatively long. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Layabout soon after.
Motivation: Sabotage a competitor; and he is wracked by social anxiety
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Hourglass.
Bundrigo Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His tied-back hair is silver. His thin eyebrows rest above his beady gray eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. Bundrigo was born on a far western island where he grew up under the tutelage of his father, an expert Bowyer. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Poor. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Dwarven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
Possessions: 10000 cp. Silver pearl (120 gp). Aquamarine (900 gp). Violet garnet (900 gp). Emerald (1500 gp). 1 Spyglass. 1 Masterwork Artisan’s tools.
Right-Handed Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black fur is slicked back into a classic pompadour. His copper eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.
History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur, Joker. Flaws: Impulsive, PTSD. Bonds: Criminal record. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 600 gp. Zircon (70 gp). Lapis lazuli (13 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.
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