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NPC Generator

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Advanced [show]


Suhnae Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel tunic with blue highlights, and long violet pants that bunch up around his shoes. He has a very tight haircut. His ears are large.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and he's looking for his big break

Flaws: Ugly, Insane, Impulsive, Depressed. Bonds: Nature, Adventurer. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Suhnae Qualanthri, Male Elf Fighter 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 90 pp. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Howard Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He tends to wear a large grey jacket. His blonde hair is lengthy and is close to two feet long. His violet eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Disciplined, Gifted. Flaws: Lazy. Bonds: Rich, Family. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Howard Tealeaf, Male Halfling Wizard 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)13 (+1) 9 (-1)8 (-1)
Skills Athletics +0, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1700 sp.


Social Check DCs


Hûmgrat Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a violet suit. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his mother. Hûmgrat liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Hûmgrat Benson, Male Half-Orc Barbarian 10
Medium (6'6") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp. Iolite (80 gp). Obsidian (6 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by sweets. He has no hair. He has several tiny ruby earrings on each ear.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly. Bonds: Rich, Enemies, Family, Immigrant. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Aelar Ethanasath, Male Elf Aristocrat 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 12000 cp. 1 Smokesticks.


Social Check DCs

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