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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thamior Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with dancing.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamior fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Thamior Meliamne, Male Elf Monk 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. He has wavy blonde hair. He has violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism, Artistic. Flaws: Ugly, Greedy, Insane. Bonds: Poor. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Charles Darlington, Male Human Expert 10
Medium (5'2") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1300 gp. Alexandrite (200 gp). Chalcedony (80 gp). Golden pearl (150 gp). Black pearl (200 gp).


Social Check DCs


Nutae Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue shirt with thin yellow vertical stripes and brown pants. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Nutae Feeny, Male Half-Elf Druid 14
Medium (4'10") Half-Elf, Neutral Good (CR 14)
Armor Class 10
Hit Points 114 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 9 (-1)16 (+3)
Skills Athletics +7, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Halfling, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Alexandrite (800 gp). Freshwater pearl (15 gp). Rhodochrosite (15 gp). Brown-green garnet (60 gp). Obsidian (15 gp). Rhodochrosite (15 gp). Amethyst (60 gp). Golden yellow topaz (800 gp). Silver pearl (60 gp). Freshwater pearl (15 gp). Fire opal (1300 gp). Onyx (20 gp). Red garnet (60 gp). 1 Medium magic item.


Social Check DCs


Adelard Stanton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He has moderate length red hair. He has several tiny aquamarine earrings on each ear.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Bonds: Rich, Job, Criminal record, Enemies. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Adelard Stanton, Male Human Warrior 8
Medium (6'2") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills Nature +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs

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