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Serpent Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length orange fur. His copper eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Serpent Fang, Male Tabaxi Rogue 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1600 gp. Deep blue spinel (600 gp). Fire opal (800 gp). Freshwater pearl (8 gp). Deep blue spinel (600 gp). Black pearl (600 gp). Sardonyx (40 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Qemuel Patience, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Tanner. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Qemuel hails from a village terrorized by illithids. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Tanner.

Motivation: Revenge; and many illithids want him driven away

Ideals: Artistic, Justice. Flaws: Insane. Bonds: Job, Enemies. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Qemuel Patience, Male Tiefling Wizard 11
Medium (6'0") Tiefling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 14 (+2)15 (+2)
Skills Medicine +6, Stealth +5
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: Tiger eye turquoise (4 gp). Silver pearl (40 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears blue trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His chestnut hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Fighting. Flaws: Addict. Bonds: Nature, Religious. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Adran Iranapha, Male Elf Commoner 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Arnold Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He wears a weathered and beat up set of banded mail beneath an oversized red coat. He wears a top hat to cover his moderate length black hair. His eyes are amber and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with writing.

History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined, Artistic. Flaws: PTSD. Bonds: Criminal record. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Arnold Harper, Male Half-Elf Fighter 6
Medium (4'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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