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NPC Generator

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Advanced [show]


Hubert Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large green jacket. He wears his black hair up. His eyes are amber and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hubert was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 10 years.

Motivation: He'd like to take his coworkers down a peg; and to pay off his debts

Ideals: Disciplined. Bonds: Job, Attractive, Poor, Debt. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Hubert Ostoroth, Male Half-Elf Aristocrat 13
Medium (5'11") Half-Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 76 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +8, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4

Possessions: 200 pp. Jeweled anklet (2000 gp). Gold music box (2000 gp). Jeweled electrum ring (8000 gp). A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (2500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered blue stockings, and carries spears. He keeps his auburn hair in a flapper bob. This amber eyed easterner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Jak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Jak's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Military. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Jak Goodearth, Male Halfling Druid 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 50000 cp. Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. His hair, while still mostly silver, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Navigator, who enjoyed hunting, Thorpe was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Thorpe and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Thorpe TellPenny, Male Halfling Adept 14
Small (2'10") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 40 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Arcana +8, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Abyssal, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 500 pp. A roughly beaten golden orb (80 gp). Silver comb with moonstones (600 gp). 1 Medium magic item.


Social Check DCs


Baern Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich eastern family. When Baern reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Fighting, Joker. Flaws: Ugly, Addict. Bonds: Rich, Military. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Baern Goldfinder, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)16 (+3) 10 (+0)8 (-1)
Skills Deception +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 800 sp. Eye agate (12 gp). Red spinel (110 gp). 1 Alchemist’s fire.


Social Check DCs

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