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Advanced [show]


Galinndan Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His red hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Terse. Bonds: Adventurer, Mentor, Poor. Occupation: Bather

Voice: American accent

Attributes [hide]

Galinndan Othronus, Male Elf Expert 13
Medium (4'7") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 10 (+0)10 (+0)
Skills Nature +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnome, Goblin
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Alexandrite (1200 gp). Chalcedony (30 gp). Rhodochrosite (15 gp). Golden yellow topaz (1200 gp). Obsidian (15 gp). Black pearl (1200 gp). Amethyst (120 gp). Black pearl (1200 gp). Rose (30 gp). Zircon (30 gp).


Social Check DCs


Eberdeb Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time, and a wedding ring on his left hand. With a patchy silver beard and wild silver hair. His eyes are violet and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Flaws: Depressed, Hedonist. Bonds: In love, Rich, Nature. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Eberdeb Nopenstallen, Male Gnome Warrior 10
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills History +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 260 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (1000 gp).


Social Check DCs


Medrash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered longbow and tarnished nunchaku as well. He sports a flattop crest cut. His gold eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of goblins once and for all.

History: Medrash was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Medrash Argenthrixus, Male Dragonborn Warlock 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Giant, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 200 gp. Amethyst (140 gp). Black pearl (700 gp).


Social Check DCs


Gormogord Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the sun god on his torso. He has a moderate pudge and is not very fit. His hair is long and brown with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Mercenary profession.

History: Born in the south to a Map Maker, Gormogord learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Bonds: Guardian, Job, Adventurer. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Gormogord Wiseacre, Male Halfling Aristocrat 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 16
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 25000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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