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NPC Generator

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Advanced [show]


William Remington, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His blonde hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy.

Ideals: Entrepeneur, Justice, Artistic. Bonds: Rich, In love. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

William Remington, Male Human Druid 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp. 2 Alchemist’s fire.


Social Check DCs


Lewis Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He wears his black hair up. His eyes are green and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Lewis Kimberly, Male Human Monk 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. 1 Simple lock.


Social Check DCs


Nalral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His black hair is cut short. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Navigator. The war was a terrible time for him, and Nalral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Navigator like his mother before him.

Motivation: He feels kind of lost in life; and sabotage a competitor

Flaws: Ugly, Depressed. Bonds: Job, Military, Poor. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Nalral Ungart, Male Dwarf Warrior 5
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +7, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +6

Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Darrow Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. With bright blonde hair and a scraggly beard. His amber eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: Darrow was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To clean up the streets; and to protect his home

Ideals: Pacifist. Flaws: Shy. Bonds: Poor, In love, Guardian. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Darrow Wildcloak, Male Halfling Warrior 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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