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Morg Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is renowned for his bright black suits and hats. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His brown eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the north. He is a ruthless business man, a trait he acquired from his mother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Morg was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military, Debt. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Morg Emsworth, Male Half-Orc Adept 7
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Halfling, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp.


Social Check DCs


Baern Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his lance ready. With bright silver hair and a scraggly beard. His eyes are brown and catlike.

Personality: Baern speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Philantrophist. Bonds: Poor, Mentor. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Baern Strongheart, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1300 sp. Tourmaline (40 gp). Azurite (14 gp). Onyx (20 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Cory Shelley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He sports black clothing, slightly heavier than average wear, and his gloved hand is found clutching a shortspear. His blonde hair is unkempt and raggedy. He has gleaming, smiling hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: He was born at the edge of vast island. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and he desires power and/or immortality

Flaws: Ugly. Bonds: Poor, Family, Adventurer, Nature. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Shelley, Male Human Warlock 2
Medium (6'3") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 330 gp.


Social Check DCs


Aura Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan trousers with blue and green striped suspenders. He wears various colorful collared shirts. He wears a deerstalker hat to hide his balding. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Aura hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Map Maker.

Motivation: To find somewhere to settle down; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Sensitive, Ugly, Mundane. Bonds: Enemies, Job. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Aura Timber, Male Tabaxi Rogue 3
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 200 gp.


Social Check DCs

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