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Advanced [show]


Kerkad Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white armored body suit, with a simple brown line shooting up and back down. His rusty crest is matted, messy, and big. His red eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: To be a Cook again.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Kerkad Jharthraxyn, Male Dragonborn Aristocrat 15
Medium (6'4") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 64 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +7, Stealth +9
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 600 pp. Solid gold idol (400 gp). Solid gold idol (400 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Gold music box (4000 gp). Gold and topaz bottle stopper cork (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (4000 gp).


Social Check DCs


Adelard Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a tan tunic with green highlights, and long pastel pants that bunch up around his shoes. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich southern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has dedicated himself to building a better world.

Motivation: His religion dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Rich, Adventurer, Religious. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Adelard Smith, Male Half-Elf Warlock 3
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Crampernap Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His brown hair, when down, is lengthy. His violet eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Crampernap is combative with any and all who dare try his patience in the slightest.

History: Crampernap was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He became a Layabout soon after.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Crampernap Ironhide, Male Gnome Sorcerer 7
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1200 gp.


Social Check DCs


Silvo Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. His hair is black and curly. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Silvo Wildcloak, Male Halfling Rogue 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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