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NPC Generator

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Advanced [show]


Charles Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His golden hair is braided into rings. This amber eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy, Fearful, Mundane. Bonds: Attractive, Military. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Charles Sandoval, Male Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Auran, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 350 gp. Deep green spinel (70 gp). Moss agate (11 gp).


Social Check DCs


Sark Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Bonds: Rich, Criminal record, Family, Adventurer. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Sark Peyton, Male Half-Orc Cleric 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. Moss agate (14 gp). Jade (130 gp). Eye agate (14 gp). Rhodochrosite (14 gp).


Social Check DCs


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. He has white fur. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the north. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Marshal, who enjoyed hunting, Tree was taken on many hunting expeditions. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of dire rats; and he is currently in port desperately looking for someone to get him out

Ideals: Pacifist. Bonds: Attractive, Immigrant, Nature, Slave. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Tree Candle, Male Tabaxi Aristocrat 5
Medium (5'5") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered yellow stockings. His long blonde hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: He got into the Armorer business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and sabotage a competitor

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Guardian, Job. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Robert Trollope, Male Human Monk 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Chrysoberyl (90 gp).


Social Check DCs

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