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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ernest Carlton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. His blonde hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ernest was born on a far southern forest where he grew up under the tutelage of his father, an expert Jeweler. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Ideals: Passionate, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Ernest Carlton, Male Human Cleric 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)18 (+4) 15 (+2)13 (+1)
Skills Investigation +6, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Aramil Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his yellow robe and has his longsword always slung over his shoulder, and a wedding ring on his left hand. His chestnut hair is braided into rings. This brown eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Joker, Logical. Flaws: Mundane. Bonds: In love. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Aramil Bohm, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Fragrant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a brown poncho over his likewise colored trousers and shirt, and is pretty ugly. His cinnamon fur is kept up in a ponytail inside a broad hat. His eyes are green and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Gifted, Athletic. Flaws: Ugly, Disease, Antagonistic. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Fragrant On the Water, Male Tabaxi Commoner 6
Medium (5'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has styled his auburn hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to elven people

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Mindartis Iranapha, Male Elf Sorcerer 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs

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