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NPC Generator

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Advanced [show]


Aldous Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears black cloth garments or leather armor. His golden hair is long and unkept. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Aldous Quinton, Male Human Sorcerer 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 100 gp. Smoky quartz (70 gp). Black opal (1200 gp). Black pearl (1100 gp). 1 Half-Plate.


Social Check DCs


Tethren Weary, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long chestnut hair is drawn into a two foot long braid. His thin eyebrows rest above his beady gold eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: Tethren was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Tethren Weary, Male Tiefling Commoner 10
Medium (5'1") Tiefling, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)17 (+3) 15 (+2)17 (+3)
Skills Animal Handling +6, Deception +7
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Draconic
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4

Possessions: 2100 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Fragrant Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his white fur. His amber unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Attractive, Criminal record, Adventurer, Nature, Immigrant. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Fragrant Moon, Male Tabaxi Expert 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Arcana +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is short and chestnut. He has gleaming, smiling violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Painter, but he was a colossal failure. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Wrenn Bafflestone, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Amethyst (50 gp). Deep blue spinel (1200 gp).


Social Check DCs

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