Raam Fear, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large red mantle and cape that has been intricately interwoven into his grey robe. His brown hair is greasy and uncared for. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.
History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Pacifist, Impeccable. Flaws: Ugly. Bonds: Job, Military. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 600 gp. Brown-green garnet (110 gp). Red spinel (110 gp). Pink pearl (110 gp). 1 Average lock. 1 Average lock. 1 Bullseye lantern.
Azgrom Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tight fitting blue shirt and pants. He has wavy silver hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Joker. Flaws: Ugly. Bonds: Religious. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 13)
Armor Class 12
Hit Points 128 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 300 pp. Red garnet (140 gp). Blue sapphire (800 gp). Amethyst (140 gp). Alexandrite (800 gp). Lapis lazuli (7 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Cloud Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a lot of dark rich colors, with gold accents. His yellow fur, when down, is lengthy. His green eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small plains village. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Opinionated. Bonds: Attractive, Job, Nature. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Senteq Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'6" and is generally shirtless and showing off his tattooed chest. His auburn hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Mentor, Adventurer. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 80 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Goblin
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 300 pp. Black pearl (1200 gp). Silver pearl (90 gp). Red garnet (90 gp). Blue sapphire (400 gp). Aquamarine (1200 gp). Pink pearl (90 gp). Banded agate (8 gp). Rock crystal (70 gp). Deep green spinel (90 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

