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NPC Generator

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Advanced [show]


Watson Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mortician. His skin is fair and his fingers are delicate and long. His silver hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.

History: Born in the south to a Mortician, Watson learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Mortician.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Watson Brushgather, Male Halfling Warrior 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thokk Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Fortune-teller. His hair, while still mostly brown, has prominent grey streaks. His half smiles and amber eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Thokk grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Joker. Bonds: Job, Attractive, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Thokk Sydney, Male Half-Orc Sorcerer 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Brown-green garnet (70 gp). Lapis lazuli (16 gp). Azurite (16 gp).


Social Check DCs


Pallabar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. His black hair is cut jaggedly and amateurishly. His eyes are brown and catlike.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and he is greedy

Ideals: Fighting, Athletic. Bonds: Guardian, Rich, Military. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Pallabar Garrick, Male Gnome Wizard 9
Small (3'5") Gnome, Lawful Good (CR 9)
Armor Class 13
Hit Points 36 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 700 gp. Deep blue spinel (1400 gp). Tourmaline (100 gp). Alexandrite (1400 gp). Banded agate (8 gp). Black pearl (1400 gp). Peridot (60 gp). Blue sapphire (900 gp). Azurite (8 gp). 1 Minor magic item.


Social Check DCs


Spring Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His fur is cut close to his head. His fierce yellow eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He comes from a rich western family. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs

Flaws: Lazy. Bonds: Attractive, Guardian, Rich, Job. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Spring Thunder, Male Tabaxi Expert 4
Medium (5'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 16000 sp. Tourmaline (160 gp).


Social Check DCs

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