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NPC Generator

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Advanced [show]


Aldous Blyth, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting clothing which further accentuates his frame. His red hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Aldous hails from a village terrorized by giants. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a servant and was forced into it by his family

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Enemies, Family, Rich. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Blyth, Male Human Barbarian 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 12 (+1)17 (+3)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Black star sapphire (1400 gp). Violet garnet (200 gp). Sardonyx (40 gp). Brown-green garnet (70 gp).


Social Check DCs


Zephan Swift, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he is dressed in an above average manner. He has chestnut hair. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: He was born in the east. Zephan was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Butcher. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant, Family. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Zephan Swift, Male Tiefling Cleric 3
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Mamnen Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a hunchback. He has dyed his greying black hair a little too much giving a sharp black color. His silver eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his brother recently and the two have been together since.

Motivation: A rival would like him out of the picture; and marry his brother to traveling adventurers

Flaws: Ugly, Hedonist. Bonds: Nature, Family, Criminal record. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Mamnen Poetry, Male Tiefling Adept 12
Medium (6'1") Tiefling, Neutral Evil (CR 12)
Armor Class 10
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 200 pp. Old masterpiece painting (1500 gp). Silver comb with moonstones (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Large well-done wool tapestry (100 gp). A small bag of saffron. (20 gp).


Social Check DCs


Rurik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent father

Bonds: Adventurer, Slave, Job, Family. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Rurik Holderhek, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 6000 cp. Smoky quartz (70 gp).


Social Check DCs

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