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NPC Generator

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Advanced [show]


Pallabar Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Shipwright does. He is tall, broad shouldered and powerfully built. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Shipwright in town.

History: Pallabar lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 2 years.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Family, Debt. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Pallabar Silverthread, Male Gnome Fighter 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 30 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 20 (+5)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Gilbert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. With a patchy red beard and wild red hair. He tend to wears goggles to shield his eyes.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cartwright father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Extrovert. Flaws: Secretive, Disease. Bonds: Has a crush, Enemies. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Gilbert Bradshaw, Male Human Ranger 6
Medium (6'6") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp.


Social Check DCs


Geoffrey Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" southern man, he prefers to wear blue pants and tee shirts. His hair is silver, silky, and of moderate length. He is baby faced.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: Geoffrey was born in the south. At a young age he loved to build and create. In his 12th year, his parents were killed by a drow raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Attractive, Enemies. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Geoffrey Tao, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 30000 cp. Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears bulky violet painted plate armor. He has wavy yellow fur. His amber eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the east. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. Days after completing his studies, news broke out that his hometown was attacked by orcs. Trail was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He wants revenge against orcs; and wants to open a new tavern

Ideals: Pacifist. Bonds: Enemies, Rich, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Trail In the Wind, Male Tabaxi Expert 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs

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