Koth Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Sold as a small child to a necromancer, Koth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Koth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Koth's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Mentor. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 16 (+3) | 15 (+2) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. Freshwater pearl (15 gp). White pearl (140 gp).
Ernest Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries with him a set of whips, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a blonde handlebar mustache and slicked back blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He will rave to anyone who will listen. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 100 sp.
Oren Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man wears a faded coat and loose pants complete with top hat. His clothes are grease stained in places. His hair is white and curly. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.
History: The child of eastern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Religious. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 20 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Star rose quartz (60 gp). Lapis lazuli (4 gp). Tourmaline (50 gp).
Efferil Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears brown painted combat armor at almost all times. His hair is long and white with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His eyes are hazel and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.
History: Efferil was raised in a hard working conservative environment. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Job. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 140 gp. 1 Half-Plate.
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