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NPC Generator

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Advanced [show]


Gunter Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is braided into rings. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: Born in the north to a Sellsword, Gunter learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Disciplined, Gifted, Fighting. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Gunter Morris, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man usually wears his green robe and has his sai always slung over his shoulder. His clothes are grease stained in places. His blonde hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has never given up on his dancing dream.

Motivation: A strong sense of loyalty to Dwarven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Fargrim Torunn, Male Dwarf Commoner 7
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Purson Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a green suit, violet shirt, and white tie. He wears a top hat to hide his balding. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of western immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Flaws: Addict, Insane. Bonds: Immigrant, Family, Religious. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Purson Liberty, Male Tiefling Warrior 8
Medium (6'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).


Social Check DCs


Gargax Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His green crest is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His religion dominates his actions; and he wants revenge against drow

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Religious, Enemies. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Gargax Ebynichtomonis, Male Dragonborn Rogue 4
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)15 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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