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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light green in addition to tight pants. His moppish red hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.

Personality: He has always had a great fascination with Gnomish culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Adventurer, Rich, Family. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Crampernap Musgraben, Male Gnome Commoner 11
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 55 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: Moonstone (80 gp).


Social Check DCs


Akmen Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white costume with the symbols of luck on his torso. His red hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Akmen Temperance, Male Tiefling Adept 1
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Alberich Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His white hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Bather. He uses divination through singing.

History: The child of a Carter, who enjoyed hunting, Alberich was taken on many hunting expeditions. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Poor, Immigrant, Job, Nature. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Alberich Glanhig, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gimurt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports brown clothing, slightly heavier than average wear. His hair, while still mostly red, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gimurt was born the youngest of three triplets. He moved out east to avoid the crime he committed. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants a kiss; and he is a bit of a kleptomaniac

Flaws: Shy. Bonds: Job, Family, Criminal record, Has a crush. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Gimurt Eversharp, Male Dwarf Bard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)17 (+3) 13 (+1)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 400 gp.


Social Check DCs

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