Bathin Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a pastel and green handkerchief worn on his left side. His brown hair is knotted and matted. He has red eyes.
Personality: He acts crazy and hedonistic. He is a great chef.
History: Gifted from a young age, Bathin studied abroad. He married young, but lost his spouse to drow. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Enemies, Adventurer. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 141 (18d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
Possessions: 6000 gp. Jet (80 gp). Amethyst (80 gp). Chrysoberyl (80 gp). Iolite (20 gp).
Henry Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born at the edge of vast mountains. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has decided he is irredeemable; and to unite with his sister
Ideals: Entrepeneur. Bonds: Attractive, Family, Criminal record, Nature. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp. Red-brown spinel (90 gp). 1 Masterwork Common Melee.
Naeris Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely red suit with violet socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His chestnut hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Impulsive. Bonds: Guardian, Adventurer, Job. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Henry Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is renowned for his bright grey suits and hats. His silver hair is singed and shortened. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.
History: He was born into a rich family. A gifted student he started as a Performer, but he got bored and became a Fletcher. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee.
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