Norsko Reid, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, green cloak. His silver hair is matted, messy, and big. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic, Shy. Bonds: Family, Adventurer, Job. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 60 pp. Moss agate (12 gp). Aquamarine (1100 gp). Freshwater pearl (12 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item.
Spear In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his bastard sword ready. He keeps his gray fur in a pixie cut. His eyes, though not visible through his cowl, are amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He served in the navy to pay for his family's outstanding loans. Spear liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Military, Nature. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +6
Possessions: 1100 gp. White opal (1600 gp). Zircon (70 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heskan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of pickaxes on his belt, each one with a sapphire on the hilt. He has moderate length silver crest. He has gleaming, smiling gold eyes.
Personality: Heskan wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Gifted. Bonds: Immigrant. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 500 gp. Brown-green garnet (70 gp). Carnelian (70 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roge Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a hunchback. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich, Family. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 47 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 100 gp. Black star sapphire (1000 gp). Red-brown spinel (40 gp). Banded agate (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!