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NPC Generator

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Advanced [show]


Simon Melancon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. He wears his blonde hair up in a very large beehive style do. His thin eyebrows rest above his beady amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Joker. Flaws: Ugly, Addict, Disease. Bonds: Rich, Slave. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Simon Melancon, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)11 (+0) 9 (-1)12 (+1)
Skills Nature +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 22000 sp.


Social Check DCs


Valafar Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. He has a dull look in his silver eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Family, Criminal record, Immigrant. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Valafar Sharp, Male Tiefling Barbarian 8
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 71 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 600 gp. Rock crystal (40 gp). Aquamarine (500 gp). Sardonyx (40 gp).


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear tan clothing when he does not wear armor. His fur is greying and his face has many wrinkles. This yellow eyed northerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north to a Mason, Art learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. Some 10 years later his spouse died after the birth of his son. Heartbroken, Art never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, In love. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Art In the Wind, Male Tabaxi Druid 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Royston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown leather gloves, a brown jacket, and tight pants. His silver hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.

History: Born in the south to a Priest, Percival learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Priest like his father before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Joker, Persistence. Bonds: Attractive, Job, Immigrant. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Percival Royston, Male Human Monk 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)18 (+4) 15 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Draconic, Terran, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Rock crystal (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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