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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Richard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears yellow cloth garments or leather armor. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast forest. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Nature, Adventurer. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Richard Radcliffe, Male Human Wizard 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Cory Abram, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in a clean brown cloak covering his clean studded leather. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east. In his 13th year, his parents were killed by a orcs raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Cory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is a bit of a kleptomaniac; and revenge

Ideals: Athletic, Philantrophist. Bonds: Immigrant, Enemies, Criminal record. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Cory Abram, Male Human Commoner 6
Medium (5'11") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Joser Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his club ready. His hair is red and curly. He has a dull look in his violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Joker. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Joser Greenleaf, Male Halfling Barbarian 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp. Amber (90 gp). Black star sapphire (1500 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Camden, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. His hazel eyes dart from person to person.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: The child of a Seamstress, who enjoyed hunting, Diggory was taken on many hunting expeditions. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Diggory Camden, Male Human Warrior 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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