Galinndan Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 10 years.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Gifted. Flaws: PTSD. Bonds: Job, Rich. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp. 1 Small steel mirror. 1 Good lock. 1 Magnifying glass.
Melech Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly spears and clubs. His chestnut hair is smooth and relatively long. His red eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Melech grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Persistence. Flaws: Shy. Bonds: Criminal record, Adventurer, Debt. Occupation: Seamstress
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 74 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 2000 gp. Chrysoberyl (150 gp). Tiger eye turquoise (10 gp). Amethyst (150 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his yellow fur in a flapper bob. He wears a mask on his face.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: When he was but 3 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: To be a Junk Dealer again; and to get a good night's sleep
Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Job, Immigrant. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp.
Baern Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears black trousers with green and black striped suspenders. He wears various colorful collared shirts. He has a hunchback. His blonde hair is braided into rings. He has amber eyes and a black hat with a green feather.
Personality: Calm and collected, he is a well trained Mercenary. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and someone believes him a fraud
Flaws: Ugly, Shy. Bonds: Job, Religious, Enemies. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: Tourmaline (60 gp). Banded agate (8 gp). Silver pearl (60 gp).
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