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NPC Generator

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Advanced [show]


Tricking In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He keeps his long yellow fur kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He became a Apothecary soon after.

Motivation: He seems to be bored by most things; and balancing his hectic life and new apothecary responsibilities is difficult

Flaws: Ugly, Selfish, Mundane. Bonds: Job. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Tricking In the Morning, Male Tabaxi Fighter 13
Medium (5'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 13
Hit Points 86 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +4

Possessions: 700 pp. Solid gold idol (900 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Bather. He became a Bather soon after.

Motivation: Many illithids want him driven away; and balancing his hectic life and new bather responsibilities is difficult

Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Job, Enemies. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Eberk Goldfinder, Male Dwarf Druid 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Thamuz Rise, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Navigator mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Fearful, Mundane, Disease. Bonds: Attractive. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Thamuz Rise, Male Tiefling Expert 7
Medium (6'6") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 8 (-1)20 (+5)
Skills Animal Handling +2, Persuasion +8
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 5000 sp. Embroidered and bejeweled glove (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light red in addition to tight pants. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Seamstress profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Fallond reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Optimist. Bonds: Attractive, Job, Slave, Military, Has a crush. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Fallond Goldfinder, Male Dwarf Sorcerer 6
Medium (4'2") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Amethyst (100 gp). Tourmaline (100 gp).


Social Check DCs

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